TO: Charles Meade

FR:Conrad Post

DA: July 21, 2008

RE: Corporate event at GrealKon/Schedule Conflicts?

Chuck, here’s an internal PR flack memo (built  from the internal bibles on our IPs & products) just to give you an idea of at least one of the headaches you’ll have to endure while in Cleveland this weekend. Expect to schedule your meeting(s) with AJ around his interviews with various and sundry about this game, its touchstones with his work, etc.  I’ve already informed those from GMG running the show down there that you are NOT to be wasting your work time playing this sort of thing–leave that time for the children.

 

Online Thrills I & II

This MMORPG was created and launched by Earthorizons & GMG in October 2000 as a pulp-driven interactive world in which players could become 1920s and 1930s pulp characters working alongside many Bulwark pulp characters. The game’s core setting is the cursed city of Fairgeth, the standard location for stories of Ace Barrigan and other characters (though the game adds many characters from a variety of 1930s Bulwark pulps and comic books).

Since its initial worldwide launch in October 1999, Online Thrills has built and maintained a modest average audience of subscribers in the millions. Its two releases (in 2000 and 2003) were City Under Fire (an expanded Fairgeth moved up to the 1930’s filled with gangsters, Nazis, and demons) and Haunted Highways (expanding the territories and adding 4 smaller towns and the environs among them and the Fairgeth metropolis). Since that third release, the game has relied on fans to build their own sub-games using online generators and the tacit approval of the game developers to use some open-sourced elements of their original platform.

Plans are in the works for a major and far more immersive game experience to be released in late 2008. All information on the game has been tightly controlled, and all that has publicly been revealed is a release schedule:

  • Online Thrills II: Fairgeth to New Jericho (September 2008)
  • Online Thrills II: New Jericho to Fort Corax (February 2010)
  • Online Thrills II: Ravens to Svetlantzek (June 2011)
  • Online Thrills II: The Crossroads (August 2013)

Fans have been chewing on these scant details for more than a year and have built anticipation on seeing the other Citiestoried locations (and their characters). However, even more excitement comes from the Crossroads, since it has always been exclusively a Bulwark Comics notion and fans want to see even more modern and more powerful characters in their games.

As of June 18, 2008, the online discussion forums for Bulwark Publications have exploded with theories and commentary with the announcement that there would be a major preview and chance to play the beta version of the game at GrealKon in Cleveland on Saturday and Sunday only. Lotteries among ticket/badge holders for the convention would take place on Thursday and Friday nights with the lucky 150 players chosen at random among those at the convention and announced at 11:58pm on Friday night with demos starting when the main hall opens that Saturday morning.