Tuesday, June 30th, 2009 | Author: Steven

The fame of Fairgeth spread through the pages of GANGLAND THRILLS™ and OCCULT THRILLS™ magazine and the exploits of heroes like ACE BARRIGAN™, THE CHANTEUSE™, and MAX MEDIUM™ or villains like BOSS MACKAY™, DINO STILETTO™, and MATTHEW SLATE™. In all fairness, the city grew as a random patchwork of background details, buildings, street names, and gangs or supernatural menaces. It was editor Victor Northrup who pieced it together and demanded the generic cityscapes of his authors become one singular city in 1937. After that, a one-upsmanship game among Northrop’s stable of authors filled the city backstreets with so many dangers it had to be cursed (even though such was not mentioned specifically until 1941).

The so-called “thirteen boroughs” of Fairgeth are more a play on superstitions and words than true boroughs. The original seven boroughs, founded between 1736 and 1768, encompassed only one-third of its eventual cityscape. The seven true boroughs each had their own individual fortifications around their homes and even acted at times as self-governing settlements. Across eight decades, an additional six communities grew among and around them as either outlying neighborhoods or politically independent towns. Only local custom and habit labeled these areas as boroughs while the city came together almost despite itself. By 1846, when Commodore John D. Sloat and his navy entered Algeth Bay to keep California territory out of Mexican hands, all thirteen had long since merged to become the city of Fairgeth.

Ilgeth: The larger island where the Poole River meets the Pacific in Algeth Bay is the oldest section of Fairgeth by virtue of its location farthest west. “Old Town” and the original town hall still stand as historical markers, as does the Carter Bridge connecting Ilgeth to Seven Bells, though it is younger by a century or more.

First Appearance/Mention: “A Canary Sings at Midnight,” by Stan Plymouth (1st THE CHANTEUSE story), OCCULT THRILLS #255 (February 1935); “Song on a Bridge’s Edge,” by Stan Plymouth (5th THE CHANTEUSE story; places Carter Bridge in Fairgeth), OCCULT THRILLS #288 (November 1937)

Seven Bells: This smaller island borough connects with the mainland by Minster Bridge. Named for the bells that toll the seven canonical hours, Seven Bells Island holds Three Saints Cathedral and its sprawling abbey complex at its heart. The second oldest church (and by far the grandest) in Fairgeth was dedicated in 1749 in honor of Saints Benedict, Brendan, and Anthony of Padua. The other site of interest here is Algethope, the mansion of the founding Algeth clan.

First Appearance/Mention: “Six-Spell-Shooter,” by A.J. Soltare (the first ACE BARRIGAN story), OCCULT THRILLS #264 (November 1935); “Possessed by Prior Penitents,” by Roger Ashwood, (16th MAX MEDIUM story; places Three Saints Cathedral into Fairgeth); OCCULT THRILLS #306 (May 1939)

River Row: Also called “the Docks,” River Row comprises the northwestern corner and much of the western riverfront of Fairgeth. Shipping yards, warehouses, and docks dominate all corners here. The Mackay Mob controls this borough with a fist that opens only to roll the dice at many of its hidden gambling dens. Little remains here of historical interest, since all such sites have long been sacrificed for commerce’s sake.

First Appearance/Mention: “His Teeth Made a Racket Under My Fist,” by Carson Cullen (1st BOSS MACKAY story), GANGLAND THRILLS #28 (July 1927); “Aces and Hates,” by A.J. Soltare (5th ACE BARRIGAN story, first meeting between BOSS MACKAY and ACE BARRIGAN), OCCULT THRILLS #282 (May 1937)

Editors’ Note: All material above excerpted from Fairgeth on File: Travelogue of a City without Shame (Bulwark/Prospect, 1988) by Norman Crenshaw, Charles Pherris, and Edward Ullers.

Tuesday, June 02nd, 2009 | Author: Steven

Guardian Comics (Part 2)

[For the complete history of Guardian Comics, start with the Guardian Comics post from May 31, 2009.]

Electri-Comics (April 1940 to October 1958; 223 issues);

Since her premiere in Best Comics #35 (December 1938), FULMI-NANCY THE ELECTRI-GAL proved to be one of the biggest hits ever produced by Guardian Comics. In fact, nearly any and every character in her supporting cast likewise proved popular with fans; thus Electri-Comics began as a showcase book solely for the ELECTRI-GAL and her growing family of fellow heroes and evil opponents. Set in the fictional Canadian city of Port Thunder, Nancy had many American, British, and Canadian relatives and friends, and her adventures took her across the world and the galaxy. (Nancy and the FULMINTRIO proved so inspirational that an energy-based alien race renamed their planet FULMINIA in her honor in Electri-Comics #158.) By the end of the series, creators had revealed many ancestors and descendants of the FULMINTRIO, making their power one of the most dominant forces of the universe across time. They even had multiversal duplicates, including Nancy’s evil twin FULMI-NASTY THE ELECTRIXEN™.

Characters/Features of Note: THE FULMENTOR™; FULMIN-ANDY THE ELECTRI-KID™; THE FULMI-KNIGHTS™; FULMI-NANCY THE ELECTRI-GAL™; THE FULMINTRIO™; LT. FULMINANT™; SIR FULMINUS, LORD OF LIGHTNING™; SPARKY THE FULMENTIGER™;


Fantasticomics (August 1938 to March 1955; 200 issues);

Like Blast Comics before it, Fantasticomics featured a cast that had already appeared and proven popular in Best Comics. Between 1938 and 1942, there was little difference between this book and Best Comics as a showcase of rotating ideas and characters. After December 1942, this book only supported Guardian’s most popular features and acted as a second book for the most popular characters from Best Comics, Electri-Comics, and Giant Comics.

Characters/Features of Note: BIG BEN TATE™; THE FULMENTOR™; FULMIN-ANDY THE ELECTRI-KID™; THE FULMI-KNIGHTS™; FULMI-NANCY THE ELECTRI-GAL™; THE FULMINTRIO™; GOLIATH GIRL™; THE HUMAN SWORD™; LT. FULMINANT™; THE MANTICORN™; SPARKY THE FULMENTIGER™;


Giant Comics (June 1943 to January 1955; 126 issues);

Since three of its principal characters all had the ability to grow to titanic size (BIG BEN TATE, CLIFF DOVER, and GOLIATH GIRL), Giant Comics was launched in 1943. The five prominent features in this book all began in Fantasticomics between 1940 and 1942 and remained relatively popular. Despite the title, Giant Comics never produced any other oversized successes (despite tries like TEN-FOOT TAYLOR, JEANNIE DJINNI, or POLLY BUNYAN). The book also proved the dumping ground for many forgettable third-stringers like DANGEROUS DANIEL, MAJOR MEGALITH, or SWORDIANE. Only FIREFIST and FLINT FAIRMOUNT proved to be heroes equal to their larger cousins and resulted in more than five appearances.

Characters/Features of Note: BIG BEN TATE™; CLIFF DOVER™; FIREFIST™; FLINT FAIRMOUNT™; GOLIATH GIRL™;

Rocket Comics (May 1946 to September 1958; 144 issues);

Another single-theme-comic, Rocket Comics was the science fiction dominated comic book for its entirety. While six of its continuing features were popular, at least one-third of each issue contained comic book adaptations of short stories culled from Science Thrills, Space Thrills, and other Bulwark pulp magazines.

Characters/Features of Note: COMET CORPS™; JACQUES ROCKET™; JANICE MARSHALL, UNDERCOVER MARTIAN™; MOON-BASE MAX™; REX RACER, 28TH CENTURY BOY™; STAR SOLDIERS™;

Savage Comics (March 1936 to June 1939; (Vol. 1; 40 issues);

Savage Comics (April 1949 to July 1955; (Vol. 2; 62 issues);

The strangest of Guardian Comics was this book focused on lost world exploration, jungle heroes, and the standard caveman-vs-dinosaur stories. Its early cancellation came more from paper shortages than a lack of interest. Even so, when it was revived in its second volume, the stories took on a more science fiction bent than before, focusing on Atlantis, time travel, and the exploits of DOC HUNTER more than jungle-trained heroes and heroines.

Characters/Features of Note: THE ATLANTISCROLLS™; CAVEMAN CARTER™; DOC HUNTER, EXPLORER™; NITA, JUNGLE QUEEN ™; TARA OF THE TROPICS™; TIME-TRAPPED TALES™; TOR-KAN THE JUNGLE LORD™;

Secret Comics (May 1943 to October 1958; 169 issues);

Like Giant Comics that premiered the following month, Secret Comics had a simple theme to match up popular characters that premiered in in Best Comics or Blast Comics. All the features and characters of Secret Comics were mystical or magical in nature. As the series continued, elements of horror also crept into the stories and characters, and many now-prominent horror and thriller writers and artists got their initial starts with Secret Comics.

Characters/Features of Note: DONNELLA™; DRUID THE DRACADIAN™; DAWES™; HANDORR THE SORCERER™; M.P. OF MAGIC™; THE SHANGRI-LADY™; TRANCE TAMMETT™; THE TUNDRAGON™; THE UNDERNAUTS™;

Victory Comics (February 1941 to August 1952; 131 issues);

Victory Comics was never a great homefront sales hit for Guardian Comics, although an overseas distribution deal made this one of the easiest books for Allied troops to find and read. Quite simply, this was the patriotic war comic book from Guardian Comics (to answer demands by its owners, Bulwark Publishing). Every feature in this comic had direct links to World War II (or, sometimes, World War I). Due to the nature of the book, the subhuman depictions of Japanese, Italian, or German foes (especially in the AIRBURN and STEEL STAG strips) are far from politically correct today. While it featured many powered heroes, this book (and Arrow Comics) had more stories with normal human characters and stories than the other comics.

Characters/Features of Note: AIRBURN™; BLITZCRAIG™; BLITZ BAILEY™; COLONEL LIBERTY & THE REBELS™; ECHO COMPANY™; FRONTLINE FRANK™; PRIVATE BRACE OF DANGER COMPANY™; THE STEEL STAG™; THE TERROR TANK™;

Wondrous Comics (March 1936 to November 1940; (Vol. 1; 57 issues);

Wondrous Comics (August 1947 to October 1958; (Vol. 2; 135 issues);

Often a random fantasy or faerie tale book with pages retelling classic faerie stories, the first volume of this comic focused on the Lang and Grimm fairy tales or tall tales of other cultures including 1,001 Arabian Nights. Cancelled during the war, Wondrous Comics came back with a focus on WISHLAND™ and its inhabitants and environs. These were overseen by the Ventesch family that controlled the WISHLAND copyrights but were not solely written by them. In fact, this comic was the source of most expansions and changes to the WISHLAND properties until D.J. Ventesch’s books in the 1980’s.

Characters/Features of Note: BARNEY THE CLOCKWORKER™; CARBUNCLE CARMICHAEL™; FOE OF FIGMENTS™; IN THE GLASSTLE OF GLORA™; THE LANDS BEYONDREAMS™; THE MATHESON FAMILY™; NEIGHBORS OF WISHLAND™; TALES OF WISHLAND™; TONY THE IRON-PONY™; THE WHYLAND GUARD™;

© 2009 by Steven E. Schend. All rights reserved.

Category: Genre-Adventure Fiction, Genre-Battle Fiction, Genre-Children's Fiction, Genre-Fantasy Fiction, Genre-Frontier Fiction, Genre-Heroic Fiction, Genre-Horror/Weird Fiction, Genre-Science Fiction, Medium-Comics/Graphic Novels, Medium-Magazines & Pulps, Medium-Role-Playing Games, World-Golden Age Comics, World-Silver Age Comics, World-Vanguard, World-Wishland  | Tags: , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , ,  | Leave a Comment
Sunday, May 31st, 2009 | Author: Steven

Guardian Comics started in 1936 Toronto, Ontario solely as a medium that collected and republished comic strips in book form, like most early comic books. Terry Zuller, Guardian’s editor in chief, wanted to oversee a creative stable like the one he’d once marshaled on American pulps like Scarab Stories. Zuller commissioned six writers and artists to adapt six stories of his from the pulps and he interspersed these 6- to 8-page stories among the comic strip reprints. Two months later, he had the same twelve creators produce new material to suit the themes of his four 1936 comics—Arrow Comics (American & Candian historical adventures, mainly exploration or Wild Westerns), Best Comics (British heroes & legends, Robin Hood), Savage Comics (jungle heroes & world exploration), and Wondrous Comics (fantasy tales & comics adaptations of faerie tales).

By 1937, Zuller’s gambit had paid off and his “new story comics” were a hit. Guardian Comics was running full swing with an editorial staff and numerous Bulwark Publications’ authors trying their hands at writing for “the funny-books.” Zuller’s assistant E.C. Buckner worked to keep everyone on schedule, while Terry Zuller recruited well-known pulp artists to create comic book covers or interior art. Thus, for at least the years 1937 through 1940, Guardian Comics had pulp-style painted art on its covers, though Bulwark Publications ended that practice in a cost-saving measure. Until his dying day (all too soon in 1950), Zuller believed the change came as “my comics outsold Knight’s down at BC!” While both Zuller and Charles Knight worked for Bulwark Publications, their rivalry and one-upsmanship led to brisk comics sales in both Canada and the States.

Guardian Comics launched twelve books between February 1936 and March 1949, seven of them lasting until 1958 when the Bulwark Publishing parent corporation closed the Canadian company’s doors. Guardian Comics stood out in fans’ minds because their books carried larger stories per issue (twelve to sixteen pages as opposed to a standard six or eight page story). When they began, Guardian books had five stories per issue split among three different features. By the time they truly hit their stride in 1943, Guardian Comics rotated secondary characters in one story each while lead features got three stories per issue (or sometimes one long story in three parts).

More than two-thirds of the Guardian Comics characters and trademarks became new entities in the Silver Age Bulwark Comics lines. Like the older Golden Age BC properties, all were extensively re-imagined, only their names staying the same. Many of the properties even became villains, due to the overabundance of heroes from the combined Bulwark and Guardian lines. For example, Guardian Comics’ AIRBURN™ was a heroic paratrooper who gained fire-based powers after drifting through a glowing cloud on D-Day; in the Silver Age, Bulwark Comics’ AIRBURN (with similar powers) was the primary aide-de-camp of BRIGADIER BLACK™ in the ECHELON OF EVIL™. The ECHELON contained seven misanthropic ex-soldiers exposed to and altered by experimental weaponry, and they were a primary foe of the revamped G.U.A.R.D.™

In 1977, Guardian reemerged as part of the modern age Bulwark publishing pantheon, though this time as its subsidiary game company. Famous most for their BULWARKS & BASILISKS™ fantasy role-playing game, Guardian produced a wide variety of board, card, and role-playing games over the next few decades. The closest Guardian Games came to relaunching its comics was in having their CAPES & COWLS™ heroic role-playing game include comics art with each adventure or sourcebook. Before his death in 1994, E.C. Bruckner managed to write and produce a Guardian Comics book that highlighted the worlds of GC and gave the fans a great look back at a short-lived but creative publisher.

Arrow Comics (February 1936 to October 1943 (Vol. 1; 92 issues));

Arrow Comics (March 1951 to July 1958 (Vol. 2; 68 issues));

This was Terry Zuller’s favorite book due to his yen for historical adventures, especially those of the Wild West and the Canadian frontier. This comic, more than any other, provided solid, well-researched history lessons for comics readers of the Golden Age (in its “Bulls-eye on History” and “Wanted!” features). Another benchmark for this book was its use of Native Americans in non-stereotypical ways; RED ROBINSON was the mixed-race son of a Native woman and a Caucasian mountain man, and THOMAS TWO-EAGLES was a Harvard-trained lawyer fighting for justice for his people.

Characters/Features of Note: THE BRAVES FOUR™; COACHWHIP HAMMOND™; THE HANGING JUDGE™; JIM ADAMS, SHARPSHOOTER™; MIKE HARRIGAN, BOUNTY HUNTER™; RED ROBINSON™; SECRET SHAMAN™; TALL TRAILS™; THOMAS TWO-EAGLES™; THE TRAIL-BLAZERS™; WILD WEST TRAIL TALES™;

Best Comics (February 1936 to October 1958; 273 issues);

This was Guardian Comics’ premiere book and the initial forum for every lead feature from 1936 in 1940; thus, the characters listed below are only those featured prominently in this book after June 1940. Zuller’s editorial fiat made Best Comics the showcase for chiefly British characters and stories. Its early features on Robin Hood and the Knights of the Round Table remain in people’s minds due to the early work of later-famous creators like Marshall Ranheart, Richard West, and Clive Horrach. By late 1940, newer British superhumans (including Australian, Indian, and Canadian subjects) took over the book for the majority of its run. More characters first saw print through this comic than any other, though only DOC DRAGON, the HUMAN SWORD, KID SPITFIRE, and the MANTICORN proved to be long-term crowd-pleasers (and featured in Fantasticomics as well).

Characters/Features of Note: CORPORAL KANGAROO™; DOC DRAGON™; THE FOUR FAKIRS™; GIRISH™; THE HUMAN SWORD™; KID SPITFIRE™; THE MANTICORN™; THE THAMESERPENT™;

Blast Comics (August 1937 to January 1949; 81 issues);

The first comic after Guardian’s initial four-book launch, Blast Comics featured the six most popular heroes out of the previous year’s Best Comics, including BOB BLAST, after whom the title was named. Ironically, Bob got ejected from his own book by 1946 when team features grew in prominence. By 1949, the editors decided to cancel the mildly-selling book in favor of a new book focusing on more popular characters.

Characters/Features of Note: BOB BLAST™; DONNELLA™; DRUID DAWES™; THE EVERGLADIATOR™; HUMANTA™; SIR FALCON & PEREGRINE™; SUB-MARIE™; THE WIDOW & VEIL™;

Clash Comics (March 1949 to August 1958; 114 issues);

This book replaced Blast Comics in Guardian’s lineup. From #1 until its 114th issue, Clash Comics had the same structure—four features (noted below) of 14 pages each with a 2-4 filler story or special backup. While popular, these nine heroes were always considered second-tier characters (compared to the leads of Electri-Comics and Fantasticomics) until they were all revived in new ways in the Silver Age.

Characters/Features of Note: BLITZ BROTHERS ™; SIR FALCON & PEREGRINE™; THE TRINITEAM™; THE WIDOW & VEIL™;

To Be Continued

© 2009 by Steven E. Schend. All rights reserved.

Category: Genre-Adventure Fiction, Genre-Battle Fiction, Genre-Children's Fiction, Genre-Fantasy Fiction, Genre-Frontier Fiction, Genre-Heroic Fiction, Genre-Horror/Weird Fiction, Medium-Comics/Graphic Novels, Medium-Magazines & Pulps, Medium-Role-Playing Games, World-Bulwark Pulps, World-Golden Age Comics, World-Silver Age Comics, World-Vanguard  | Tags: , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , ,  | Leave a Comment
Wednesday, May 20th, 2009 | Author: Steven

The Von Baur Family: An Occult History

The Von Baurs rose along the Haldenaab in northeastern Bavaria. The tiny village of Baur came under attack in 1483 by “forces dark and overwhelming,” long postulated to be brigands or barbarians (though hidden histories mark the attackers as diabolic and certainly of fell origins). Only the defenses mustered by the brothers Baldric (a shepherd) and Corrado (a blacksmith) saved the village, albeit at the cost of Baldric’s life. In gratitude, the Holy Roman Emperor Frederick III made Corrado Von Baur the local baron and gave him control over these lands.

Noble titles and family fortunes waxed and waned through the 16th and 17th centuries, and this holds true for the Von Baurs as well. For the first two generations, the nobility mocked the Von Baurs for their common name of “farmer” raised to noble status, but soon, very few dared question the Von Baurs’ influence. Depending on whose accounts one believes, the Von Baurs had connections with every major German or Austrian in history. Family lore links the pious Axel Von Baur with Martin Luther and more than a few Von Baurs claimed to have fought at the right hand of many a powerful king or emperor. They never proved their greatest claim—that the Von Baur bloodline descended from both the Hohenstaufens (through a daughter of Frederick II) and the Habsburgs (via an illegitimate son of Rudolf I). Even so, various members of the family laid claim to much political power through these tenuous claims to the throne of the Holy Roman Empire up until the late 17th century. For a time, the Von Baurs were among the more powerful families in southern Germany and northern Austria.

The Von Baurs become of interest to esoteric societies (and the Vanguard in particular) by 1708. Idette Von Baur, the eldest child of Baron Arndt Von Baur, became the lover of Kolya Nashivev, the infamous Russian sorcerer. Nashivev’s notoriety of being “too brutal and ruthless” even for the likes of Czar Peter I, proved irresistible to the spoiled noblewoman, much to her family’s dismay. She fled Bavaria, taking with her many riches (and secrets she used for later blackmail of many a German noble family for generations) to fund her and Nashivev’s activities. For decades, the pair spawned both children and evils on the world, the worst being their youngest offspring, Vasily Baurovitch Nashivev—“the Butcher of Slavuta.”

Between 1715 and 1738, at least seventeen Von Baurs of both genders learned magic and took vows to fight the evils “the Betrayer” unleashed. Idette’s apparent death in St. Petersburg in 1736 ended the family’s personal connection to fighting magical evils, but the tradition continued beyond its initial impetus. This bloodline (regardless of the actual surname) dominated the esoteric battlefields and conflicts of Europe for the 18th and 19th centuries. At the height of their influence, those of Von Baur blood or name controlled or led the Cabal of the Seven Mysteries, the Domini Reattaria, the Jadeatici, and the Annulusi Order. They also held major positions in at least nine other secret magical sects across Asia, the Americas, and Australia.

One of the more notable Von Baurs was Baron Wolfgang Von Baur (1757-1822), founder of the Rhinevulfen. A small, nigh-ineffectual group of monster hunters that existed from 1784 until 1806, the “Wolves of the Rhine” would barely register a footnote in arcane histories if not for their leader. In his lifetime, Wolfgang wrote more than three dozen treatises, monographs, studies, and a dozen books about various and sundry occult threats in the world. While his works on lycanthropy and faeries are error-riddled and disproved, his two seminal volumes on ghosts and how to both detect and fight them remain the gold standards of esoteric lore and paranormal studies since their writing. He wrote the more famous Von Bessenheit durch Fremde und Ungehere Geister (“On the Matter of Hostile and Possessive Spirits”) in 1797, though it did not see print for nearly ten years. By 1803, he had also penned Ein Werk Bezüglich des Kämpfens und des Ausrottens von Geistern, Besitzende Entitäten, und Feindliche Gespenste (“Regarding the Combating and Eradicating Ghosts, Possessive Entities, and Hostile Spirits”). A small printer in Bonn published both books in 1805 and Bulwark Publications translated and published them in English by 1842. Neither book has been in print in any language since 1943.

By 1894, Baron Frederick Von Baur buried his fifth child and final heir after having to behead the young man-turned-vampire (having lost his other children in vendettas with the Condottieri Cosini in Venice and Club Thirteen in London). A widower for more than two decades, Frederick had no heirs and no blood ties he wished to acknowledge. He sold off his real estate holdings to local gentry and disappeared. Rumors of his whereabouts spread as “the Bleak Baron” cut a swathe across all measures of secret societies for more than 40 years. Many say he funded some of the greatest secret societies still extant in the modern world. Some say Frederick’s interference in machinations of the powerful helped foment or prolong the chaos of the First World War. Others say his activities kept the death toll far lower than might have occurred. Without exception, no one ever recorded more lore about vampires and how to hunt and kill them than the last Baron Von Baur. His marshalling the Seers’ Society and the Vanguard against more than four clans of vampires in Italy, France, and Belgium led to the destruction of more than 200 vampires between 1911 and 1919. Frederick died peacefully in his sleep at the age of 89, a lay worshiper among the Brethren of Saint Donnait. On February 15, 1940, they buried his body in secret to prevent any vampiric foes from desecrating Frederick’s grave.

Little of any note can be found in modern Germany of the Von Baurs, despite all their former works and wealth. All traces of the last identifiable Von Baur estates vanished with the firebombing of Dresden and surrounding areas during the latter half of World War II. The only place one may find them is in esoteric and occult histories and their own works spread across at least seven generations. The major works and esoterica authored by the Von Baurs number in scores, though many have since been forgotten by all but the most learned of modern arcane scholars and occultists. Unless a member of the Vanguard or the Scarlet Scholars (both groups paying attention to what most consider obscure and nigh-useless knowledge), even most paranormal agents active today have only heard of the Bleak Baron Frederick or his granduncle Wolfgang and their works on fighting monsters.

© 2009 by Steven E. Schend. All rights reserved.

Saturday, May 02nd, 2009 | Author: Steven

Kharndam: The Ages of Reason

Consider how the day is long to a child awaiting a parent and that is how long history truly reveals a world. Consider how the day is short to a child reveling in play, and that too is how short history spans a world. To view a world through only the prism of one’s own race is a child’s view of life—one perspective, one view, one eye. Always look to every race to understand what has come before and what may yet occur—and look again, for life has as many perspectives as a child has questions.

—Surrhis-Tarn Iliir, author of one of the few surviving fragments from The Great Annals of Vros

When the world came into being, its name was Dharual, though no race would know that name for an Age. Four lands dotted the seas of Dharual, and their names—likewise unsaid but known nonetheless, at least by those who listened to stone or sky—were Rokhal and Orpak, Lammok and Shael. Each land had things to call its own, including smaller cousin-islets and skerries.

Before the Ages—Time of Origins

Recorded history on Dharual stretches longer than the memory of all but a goblin’s handful of gods. Even so, it has nurtured life for longer than the memory of gods, for life existed here even before many deities manifested. In this dawn time rose the Erltra and Primaltra—triads of male, female, and neutral incarnations that spawned every plant and animal on the Four Lands of Dharual. For how long the world hosted only these six beings and their offspring alone, only they know…and they deign not to share that knowledge.

Circa -25,000+ OD (Unknown years)

First Age—Age of Birthing

The Age of Birthing was the First Age of Reason, the Creation Times lasting approximately 8,000 years. From this primordium came the Progenitors, the First Races of Reason—Dragon and Giant and Goblin and Shay.

Circa -24,000- -16,000 OD (8,000 years)

Second Age—Age of War

The Second Age lasted five millenaries and was the Age of War when Dragons fought to dominate all life and briefly did. While death dominated this era, life too occurred and birthed all the Fey, Humans, Prigams, and Dwarves to combat Dragon-born Monsters.

Circa -16,000- -11,000 OD (5,000 years)

Third Age—Golden Age of Alliance

Dragons, Goblins, and monsters fell from power, eclipsed and shunned for their greed. All other races banded together in peace and this age welcomed visitors from afar called Elves to Dharual. The Golden Age of Alliance lasted 7,000 years before falling again to strife and greed.

-11,000- -4,000 OD (7,000 years)

Fourth Age—Age of Stones/“Dwarfruin”

The Fourth Age saw 2,000 years of conflict between Elf and Dwarf; the Age of Stones marked the end of dwarves as a power (and extinction on at least two of Dharual’s continents). Many great civilizations rose and fell in this time, though none rose higher or fell farther than the Dwarves.

-4,000- -2,100 OD (1,900 years)

Fifth Age—Age of Stars/“Elfrage”

The Fifth Age saw Elves rise in power and grasp at supremacy and revenge against all other races for 15 centuries. The invading scourge ended when nearly all other races bonded together to banish Elves from Dharual forevermore.

-2,100- -675 OD (1,425 years)

Sixth Age—Age of Claws/ “Drakereign”

The Dragons took the magic used to banish the Elves and corrupted that power. In turn, they corrupted themselves and their servitor Goblins in order to dominate the world for another millenary. The fall of the Scaled Ones took three centuries, but started when Ornaoth slew his first dragon and built the city of Drakesfall from its bones.

-675-311 OD (986 years)

Seventh Age—Age of Flight/“Pegasusreign”

Draconian rule eventually gave way to the birth of the Pegasus Sovereignty—the largest human civilization ever seen on Dharual. The Seventh Age gave Dharual five short centuries of near-peace akin to the days of the Aurum Alliance, until Kharndam and the Sovereignty fell among taenistry, tragedy, and treachery.

311-802 OD (491 years)

Eighth Age—Age of Might/“Impereign”

The current Age of Might marks the domination of the Imperam over Rokhal’s lands, and for over eight hundred years, they have ruled from sea to sea. The Imperam’s reach extends to other lands, though Orpak, Shael, and Lammok each has its powers mighty and miniscule attempting to spread beyond its own continental borders.

803-1652 OD (849 years; present)

(C) Copyright 2009 by Steven E. Schend

Saturday, April 11th, 2009 | Author: Steven

“Wassat? You ain’t never been here before? Dis is a town like no other, pal! Ya say yer prayers, don’tcha?”

—“Hack Harry” (cabbie played by Albert Sonarm) in ACE BARRIGAN™ and the Fairgeth Phantom (1941)

“From the first, Fairgeth was accursed, for Bartram Algeth’s founding of the town came from blood and hate and gold and greed. Over time, the settlement spread, almost despite itself. Its dark heart beat everywhere but in its now-ironic name of Fairgeth. Its citizens have seen its share of dark days, evil nights, and horrors undreamt in other conurbations. But a bloody dawn now heralds the worst day ever visited upon this blighted burg. ”

—DOCTOR ENIGMA™ in “Fairgeth on Fire,” Hero Thrills #3 (July 1941)

I’m told that the city of Fairgeth has existed since 1927 when the horrid character of BOSS MACKAY™ came to life in “His Teeth Made a Racket under My Fist!” (Gangland Thrills #28, July 1927). Apparently, the story was written by a far younger Carson Cullen than the man who wrote my first movie role in 1941. It wasn’t named in that story; the city first got clearly identified in “Aces and Hates,” an ACE BARRIGAN™ story in Occult Thrills #282 (May 1937).

As for me, I’d never heard of this town before until I got a chance for an audition at Luxury Pictures. I walked into Sidney Masters’ office and was handed script pages for the climax of ACE BARRIGAN™ and the Fairgeth Phantom (1941). Reading the details of the demonic altar, the cultists’ robes, and seeing the sketches of some of the exterior sets—that’s when the “city cursed from flagstone to flagpole” (one of my favorite lines of a writer describing Fairgeth) first became something real to me.

I was a young ingénue—never you mind exactly how old—and I was simply thrilled to have a role alongside rising star Max Dawes. (Now there was a man who indeed knew how to treat a lady correctly.) I played the unfortunate kidnap victim and eventual love interest of Max’s ACE BARRIGAN, who had to save me again and again in the course of the movie. I had a ball dressing up in lovely evening gowns, but let me advise any young actress to insist on flats rather than heels if you’re having to run down the streets when being chased by thugs.

When the actors weren’t in shots, the crew had many Bulwark pulps at hand for us to read for inspiration about the city and its characters. I confess to enjoying A.J. Soltare’s magical P.I. stories the best. While my character of “Mary Stevens” had not appeared in stories before Fairgeth Phantom, Mr. Soltare was an absolute dear and he wrote her into two stories in 1942. I know this as he delivered them to me personally in Morocco. I was shooting Daisy of the Desert (1943) and he said he ran across me by total accident as he was there traveling for research purposes. Such a dear, and I’m so heartened by his success as an author in the years since.

That “Mary Stevens” role spurred interest in me as an actress (and Max’s patronage was no small part in that either). Therefore, I’m beholden to Fairgeth for a rewarding career that has lasted more than a few decades. I might truly be among the few who can say that the curses of Fairgeth have never darkened my door.

Oh dear. Have I just doomed myself there?

Mona Davidson

Hollywood, August 1987

Editors’ Note: The above was the original introduction to Fairgeth on File: Travelogue of a City without Shame (Bulwark/Prospect, 1988). While attributed to Oscar-winning actress Mona Davidson, the piece was ghost-written by assistant editor Dinah Pierce from a terse phone interview and later approved by Ms. Davidson’s agents.

© 2009 by Steven E. Schend. All rights reserved.

Friday, March 06th, 2009 | Author: Steven

They’ll have to wait until after the current deadline and a business trip, but expect big changes here in the next months. I’m planning a major overhaul herein (to make it more accessible and understandable). I’ll take great pains to make sure the blog remains linkable et al. but I’m going to start adding more direct commentary and input as “myself the author,” not just writing direct content and/or background materials for my worlds.

If anyone’s got suggestions or comments on things they expect or like to see in an author’s blog, drop a comment here or over in the forums (http://www.steveneschend.com/forums). I’d love to hear what people like (or dislike) in the vein of following an author online or looking for news on upcoming releases and/or the struggles of writing.

Steven

Monday, March 02nd, 2009 | Author: Steven

This blog hasn’t been as active as I’d like it to be. Chalk it up to a confluence of life and miscellanei that conspired against my setting up a few posts to automatically download. I’ll try and get some short posts up in the next week, but I suspect I’ll have to shoot for creating a post-Saint Patrick’s Day pot-of-gold for folks after mid-month.

Thanks for all who’ve inquired as to the delays or lack of material. I’m hoping to have some exciting stuff up again soon. And perhaps an announcement or two that’ll change things for the better….

Thursday, February 12th, 2009 | Author: Steven

To: [REDACTED]

From: [REDACTED]

Date: 12 December 2000

Subject: File V139350804011967

As per your instructions of the 4th, I pursued a deep datamine on Biofile V139350804011967 a.k.a. “Sam Herneson” and at least nine other semi-active aliases. Despite our ability to cross-correlate every intergovernmental infosource across the planet, I cannot find definitive data to confirm (beyond 75% accuracy) the facts about this person.

This is a man who either does not officially exist or lives in ten different aliases, any of which could be his “real identity.” If I did not know better, I would believe he worked for us, as I have not seen an identity trail this complex outside of the Agency.

Hard Data

The only facts that can be corroborated are these:

  • Said individual corresponds with the DNA samples provided by [REDACTED];
  • Said individual stands 74 inches tall and weighs approximately 185 pounds;
  • Said individual has black hair, though he has dyed it on occasion in various idenitites;
  • Said individual has a unique eye color—an amalgamation of blue, green, and gray (described by witnesses as “marble and steel” or other inexact and colourful adjectivals);
  • Said individual has 20-20 vision (and this agent discounts witness accounts of his having additional eyesight capabilities such as “vision like a cat!”);
  • Said individual has had his wisdom teeth removed and has nine artificial teeth to replace natural teeth broken or lost (Agents recovered Tracker x030-a, along with the tooth, on 110597 from an impact point 15 feet up the trunk of a cedar tree in eastern Oregon.) Attempts to track said individual by monitoring specialized dentists have failed, though one assumes he has replaced this molar as well by now.
  • Said individual has multiple tattoos on both arms, both legs, his chest, and back (though the exact number—more than six specific tattoos, less than 15—and their precise imagery can only be estimated for reasons noted in Agency file JMX93XA);
  • Said individual is licensed to drive or fly with eight current drivers’ and pilots’ licenses under four different aliases (all seemingly valid birth certificates from the United States, the United Kingdom, Australia, and New Zealand—indeterminate if these were done at Agency requests or by other resources);
  • Said individual (as “Samuel Carter”) registered for the United States Selective Service on August 17, 1984 more than seven months before his apparent 18th birthday (though the fingerprints provided with that application have not been detected or collected at any time after April 8, 1988);
  • Said individual applied for and officially changed his legal name from “Samuel Carter” to “Sam Herneson” on March 18, 1990;
  • Said individual no longer responds to nor seems monitored by our AJAX systems despite [REDACTED] assurances that [REDACTED] could not be removed under any circumstances;

All of the above data comes from Agency datafiles despite the loss of AJAX-Alpha on 033197. The ability to track data on this individual before 061495 or after 033197 draws on less-objective methods of witness records, inexact video records, and extrapolation of various data, rather than hard records or actual contact by the Agency.

Soft Data

The individual known currently as “Sam Herneson” was born at 9:17 a.m. on April 1, 1967 at Saint Mary’s Hospital in Madison, Wisconsin. The boy’s birth mother (Biofile X09340D04011967X) died from multiple injuries sustained in a car accident. The boy was born an unknown number of weeks early but was healthy. His name came from a note scrawled by the semi-conscious woman in the ambulance, though the note’s details became obscured by some of her own blood. According to a police statement from Roger Acres (her paramedic), the woman’s last words were “He must not follow…” He claims she looked afraid, though he attributed that to a common fear of death at the time. She never regained consciousness and died shortly after arrival in the emergency room. Doctors delivered her baby by caesarean section.

Hospital officials recorded the boy’s birth certificate name as “Samuel Gabriel Ambnel,” though his father’s name was recorded as “Unknown.” His mother bore a silver bracelet with the name “Karen” on it and no other identification. Said bracelet has also disappeared from government files sometime between [REDACTED] and [REDACTED], preventing extrapolation of [REDACTED]. The woman’s remains are irretrievable as well, due to her cremation on April 5, 1967 after her autopsy concluded she died of injuries consistent with her accident.

For the next nine years, “Sam” shuttled between a number of orphanages and foster homes across the state of Wisconsin. No extraordinary occurrences led to the boy’s appearance on our systems until Samuel and Angela Carter (V139340011151943; V139340107031945C) adopted the nine-year-old orphan and ward of the state in 1975. The boy spent the rest of his formative years in Madison Wisconsin in a household deemed unconventional at best. The Carters were anthropology and psychology professors at the University of Wisconsin and by all public terms an upstanding family. These two were also members of the anarchist cell calling itself the Vanguard.

Aside from minor adolescent indiscretions and lawlessness common to late teens, “Sam” appears a model normal citizen. The Vanguard cell trains its people well to maintain solid and nigh-indistinguishable cover identities and alibis. Given the surveillance problems on this man in the years since he entered our notice, we know “Sam” gained some training in the abnormal abilities of his parents and those of their associates.

[Damn. Signal loss! Let me do my—ha!]

—an unknown number of months with her. Visual and eyewitness confirmations link him directly with Oscar Kharm (see File V139178403301935) as early as October 1992, though there are multiple potentials for contact earlier (see Files V139178109221909, V1392488111021931, V139338801101942, V139340011151943, and V139340107031945C).

Public records note the employment of a “Sam Herneson” (no records of name being Samuel or other variants) within Bulwark Publications human resource and tax records as of 04301990, engaged as a janitor. Continually on Bulwark payrolls since that time, “Sam” has worked in the United States, Canada, and Britain for no less than nine Bulwark Publications’ subsidiary or holding companies. “Sam Herneson” has worked as a mail clerk, file clerk, assistant proofreader, assistant reader, art intern, colorist, inker, penciller, assistant editor, editor, and writer. His current official job description lists him as the reprint line editor for Bulwark Comics, and his name appears on releases every 3rd month as such. However, “Sam” has not physically arrived or worked directly at any BC main or subsidiary offices since 091400. His connections to Kharm allows him the ability to set his own schedule. The current cover is he works via Internet telecommuting using the Herneson@gmail.com account.

This agent cannot stress enough the extreme care to be taken around this individual. His exact parameters are only 75% mapped and his combat readiness has only been increased since [REDACTED]. To date, there has been no absolute confirmation of any extraordinary abilities on Sam’s part aside from AJAX records (see Agency files [REDACTED], JMX93XA, [REDACTED], and TRX98AV). From 061495 through 040197, this individual operated within AJAX program parameters under [REDACTED].

[Damn. Either the signal's lost--nope. End of file. Want to dig for the unredacted version?]

That’s it. We’re done here.

[No way! We’re ghosting here, Pix! Lemme shake the snowglobe a little!]

We pushed our luck enough. Go to shutdown.

[Those bastards think they’re alone in knowing how to cloak and hack! Let me poke around some, man. Ours is Original Science and it’s still better than theirs any day. I can dig up something nasty, man...]

No guarantee of security, B. Keep to procedure.

[We’re cuckooed inside their signals for that porn the general likes so much. Nobody’s blinking at this feed, Pix.]

Cocky got Rivus killed last month, kid. Now slide it and fade. Rendezvous Aresagita by dawn or be left behind. End.

[Geez. Fine, old man. Transmission intercept cut off due to terminal signal interference, truncating remainder of communiqué. Protocol demands this be delivered solely to those of Gemini clearance. Data trail and signal intercepts to be expunged and cleared. Bragi out.]

© 2009 by Steven E. Schend. All rights reserved.

“Sam Herneson” Appearances: